Distant Worlds Universe: Beginner Guide - Help and Tips

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Distant Worlds Universe

This is a very basic introduction to a few concepts in Distant Worlds Universe. I am giving recommendations for beginners that are playing as humans, starting a pre-warp society without ships or bases to begin. This is where I recommend starting your DW experience.

Game: Distant Worlds Universe 1.9.5.4

Create a new game

This will give you a good basic game setup for beginners to learn Distant Worlds Universe from the ground up.

  • Playstyle (page 1)
    • Custom game as standard empire
  • The Galaxy
    • Make sure all is set to normal then edit the following
    • Pirates: none
    • Star Amount: Standard
    • Physical Size: Medium
    • Expansion: Pre-Warp
    • Aggression: Optional (peaceful for first time)
    • Difficulty: Optional (easy for first time)
  • Colonization and Territory
    • Use defaults and recommended settings
  • Race Screen
    • Human
  • Your Empire Screen
    • Home System: Normal (excellent for first game)
    • Size: Starting
    • Tech level: Pre-Warp
    • Government: Republic
  • Other Empires
    • Auto generate 10 empires
  • Victory Conditions
    • Territory: 30%
    • Population: 30%
    • Economic: 30%
    • Allow race specific victory conditions

Buildings

Custom Designs

You do not need to use custom designs, but they will make you win harder.

  • Baby Space Port (builds MUCH faster, good for new worlds)
    • Copy the design of a small space port
    • delete all weapons and armor
    • save as "baby space port"
    • When you get Medical Center and Recreation Center, include them in this design!

Planetary Wonders

Work in progress

Research Facilities

  • Build 1 research facility to start- hightech or energy
  • Build 1 of each type of research facility at your home planet before you colonize more
  • Never build more than 1 type of each facility at your world
  • Use the button on the left "Potential research locations" to find NEARBY planets to build stations at


Space Ports

  • You can Retrofit any space port to a larger one by right clicking
  • Start with a small space port to get your ships out fast, then retrofit to a larger space port

Ships

Construction Ships

  • Build two construction ships immediately and send them to the closest worlds to build mining stations
  • When you get hyperdrive technology finished researching build a third construction ship
  • Build up to 1 construction ship per planet from now on, they will travel as needed

Exploration

  • Send your first two ships to the planets in your system with 3 white squares near the icon then let them automate
    • The 3 squares indicates ruins and one of them contains hyperdrive technology (warp field precursors)
  • After you have hyperdrive, ramp up to 8 exploration ships

Diplomacy

Pirates

  • Pay off pirates at the beginning of the game, up until you colonize your second world
  • The pirates will build pirate bases at your worlds eventually if you maintain protection arrangements

Research

I recommend a focus on these areas

Weapons Research

  • Beam Weapons - good for stations and ships
  • Fighters - good for defense bases and space stations

Energy Research

  • Energy Collectors - First order of business, allows ships to collect energy bypassing reactors
  • Space Construction - Do the first couple of these after hyperdrive
  • Hyperdrive - Very very important or all your ships are slow

HighTech Research

  • Medical Systems - For population growth
  • Entertainment Systems - For population happiness (increases growth too)

Economy and Money

Tax Rate

  • Tax rate is not for getting more money- it is to balance civilian vs state spending
  • The lower the tax rate, the faster your population grows
  • If you lower the tax rate, you still get that money when civilians spend it on ships
  • Early Game: Tax rate balances civilian ship building with state ship building, you want it VERY low to get population
  • Later Game: You use tax rate to force people to migrate to new worlds. High tax on homeworld and low tax on new worlds


External Links